Those joycons look pretty neat. Reminds me a bit of a Gamecube controller I had.
As for the open world thing, I think I'll make a separate thread for that.
As for the open world thing, I think I'll make a separate thread for that.
Yes, I still vaguely remember the day when were running MAG on PSU360 and making jokes about a 'Big ol' black dog'. You may not remember it but it was a pretty memorable day for me lol.I will always remember that as the hardest I have ever laughed at anything up to that point. I can barely remember anything specific, I just remember laughing.
Those joycons look pretty neat. Reminds me a bit of a Gamecube controller I had.These ones in particular are based on the old N64 controllers (and the Gameboy Color). For me the cherry on top for the shells though is the extra colored buttons. It just makes the already awesome shells look even more amazing. You know I could have sworn that there were see through gamecube controllers as well but I guess they were of the unofficial kind (like madcatz)
Some of those case swaps look really cool, I am probably gonna get orange, in honor of my N64.
Captain Falcon's cloneTook me a bit to get the joke lol. A+
I'm actually warming up to Zelda now, about 20 hours in(a good 5 of those are probably from being afk, too). So far I just get to a high point, look for anything interesting, and then go check it out. Don't really care about saving Zelda, and it doesn't seem like Captain Falcon's clone is gonna show up to make things interesting, so it's been fairly bland as far as the story goes.The majority of the game was pretty much that for me until I got bored and decided to push myself to finish the game.
My main complaint is that there haven't really been any dungeons so far. There are shrines with different puzzles to solve but none of them are difficult, and most don't have enemies unless the gimmick of that particular shrine is about combat. I have done 2 of the big robot animal dungeons and outside of the bosses, the most dangerous thing has been water. A more subjective issue is that I would rather make my own character than be playing as Link, maybe a rock man or a desert lady. It would fit too, because a lot of places kinda feel like someone has already cleared them and you're just checking out what's left. It does get credit for refining the Assassin's Creed gameplay model of "get to the top of the tower", it's actually pretty fun in this game so far.See this is one of the big issues I had as well with the shrines and 'dungeons'. They don't feel like dungeons. I liked going to big dungeons, finding the gimmick weapon, and using said gimmick weapon to get through the dungeon. For me it worked. Making small/mini dungeons with the shrines are cool and all but I would've at least liked to see 7 or 8 bigger dungeons like before. Yeah the divine beasts are the second closest thing. Hyrule castle is the closest if you're willing to go through the whole thing, it's pretty huge (or you could just paraglide over half the dungeon). Maybe I'm just spoiled by the usual formula.
wife bought me a switch for my birthdayFite me bruh. I mean, add me SW-1854-6879-4963
splatoon 2 is gud
shantae half genie hero is gud
How is the plastic on the controller swap? I've heard some of them feel pretty off. Not using the proper grade of plastic I guess.The plastic itself is smooth. The regular shells feel a little grippy in comparison so I can see what they mean when they say it feels off. Also it feels like it's a little less rigid... like I could bend it by squeezing it if I wanted to, but not enough to break it.