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Other / Bought a Shield TV
« on: October 01, 2018, 02:59:50 AM »
And it's pretty sweet.

Originally I just wanted a media player that can play my Gintama episodes without hassle - they've been encoded in *.mkv and caused quite a problem on my Raspberry Pi.

Since that thing came with a controller I figured I might as well use it as my new emulation machine and it works fairly well.

I was hoping that GC/Wii emulation would be a bit further ahead than it currently is because in China, the Shield has an "official" Nintendo emulator available and, as you'd expect, people already dumped it. But I do hope that it will move forward a bit more, Simpsons Hit & Run runs especially choppy (while Mario sunshine runs pretty smooth at 720p). And speaking of Sunshine, that game looks pretty neat even in it's natural resolution.

Dreamcast emulation is still surprisingly messy. Some games look fine, others look like a total mess (like Gut's Rage) while other games won't run at all.

PSX emulation is also a bit weird. While Dolphin lets me use individual settings for each game, ePSXe doesn't. So while a 3D game might look pretty great, a 2D game like Doom or Castlevania will look godawful with graphical errors all over the place.

I originally just wanted to stick to RetroArch - all stuff under one GUI but unfortunately, RetroArch is a bit cumbersome when it comes to organizing and managing ROMs. Or at least it looks like that to me. When it comes to PSX, it refuses to acknowledge PBP files or when scanning for PC Engine games, it refuses to acknowledge CD games. It's a bit of a shame, really because I really did like the whole Emulationstation/RetroArch combo on the Pi.

PlayStation / Trails of Cold Steel
« on: July 24, 2018, 03:09:56 AM »
I picked it up by mere chance a couple of months ago and gave it a try and it's surprisingly good. At first the story sounds like the average stuff you've heard a dozen times before, military, empire, nobles, commoners blahblahblah and in the first hour or so it sounds pretty average and dull but the story and setting are presented in a pretty interesting way.

The game isn't open world and usually you are bound to one location which usually consists of a hub or two with shops and NPCs and a few dungeons which usually are roads that, in story terms, lead to other places.

I feel that, while the story and character interactions are it's biggest asset it also seems to be the game's weakest point. I know that there is a direct sequel out there and after I was halfway through the game, I just knew that not all the questions that are being raised will be answered within the game. And the next problem is that there already is a 3rd game, which also acts as a direct sequel, which still has no western release date set. As far as I read, Falcom doesn't want XSEED/Marvelous to do the localization anymore (I don't really want to ask XSEED about it though, feels kinda bad) so people worry that NISA might be doing it, which will probably be very terrible.

Despite that, they are pretty good games and if you are on the fence about them, go ahead and get them. As far as I know they are also available on PC.

Other / BlazBlue or as Remdudu would say BurazuBuru
« on: June 19, 2018, 05:54:20 AM »
Kinda wondering where the series will go next. I recently watched a video compiling all the openings and that shit has gone a long way not to mention that we had 3 versions of Continuum Shift.

Recently been playing Cross Tag Battle and while it's entertaining, the whole one button mega combo stuff really fucked with my combo ability in the regular games. I nearly got trashed by a CPU in Central Fiction. But it's fun regardless and I am pleased that they bothered to get the English cast once more which was really a downer in CF (but I picked it up from a bargain bin so whatever). No idea how the online is though as I refuse to pay for PSPlus.

Story wise the whole series has been a fucking clusterfuck. I vaguely remember some things that made no fucking sense later on or just shouldn't be and then there was this whole time travel / loop / repeat thing that only made things worse. Not to mention there have been quite a few rectons like Hazama being Terumi at first but then later he isn't. Actually, when he was made playable in CS he scored 3rd or so in a popularity poll which shocked the devs and jp VAs so they had to recton him to be his own character from CP onwards. Fucking hacks.. I also recall something about Jin being kinda off but I don't remember that one. Then there was the thing with Celica (who was also the nun at the orphanage) and her negative effect on Terumi / Hazama which actually would mean that they were never able to pull off their stunt at the orphanage?

Another thing relating to Hazama is the ongoing confusion over him being Kazuma from the Mangas. On the one hand it is vehemently denied, as Kazuma was thrown, together with Terumi, into the boundary and Hazama is just a new body. But after going over some of the interactions in Central Fiction they are throwing hints out there that he is indeed Kazuma. For one there is an off hand remark he makes towards Terumi and then there is an interaction with Relius which also seems to hint at him actually being Kazuma. His Cross Tag interactions with Platinum also heavily imply it (or he just doesn't care to deny it anymore seeing how Platinum is kind of bonkers).

But yeah, now that this clusterfuck of a story is behind us, I do wonder what will happen next.

Other / Open World Games
« on: March 31, 2018, 10:03:34 PM »
I think open world games these days have the massive flaw of being extremely boring and unfun to explore.

I want to use Fallout 4 as an example because it was the most recent open world game that I have played. On the surface it's pretty fun to walk around in the Commonwealth and discovering places. But that's as far as the exploring fun goes.

It probably comes from how fucking uninteresting the places you discover are. At one point I simply stopped entering buildings because they are either blocked off halfway because they are used for a sidequest or they have a skyrim-esque lootchest with an exit next to it right at the end - and that's really it. On your way to said lootchest you mow down Talon Company 2.0, Raiders or Synths and that's that. I had far more fun exploring the buildings in 3 and New Vegas because, unlike 4, they actually contained some interesting terminal entries or other things that explained the background to you. Another big thing about Fallout 4 is how the whole thing falls apart if you enable legendary effects at the workbench or eliminate the need for construction materials - because both of these things are the only incentive one can have to go out and explore things..
The whole thing is kind of like Jaspaller said, you explore the world, there are some enemies or some mundane thing to do and you do them just because and eventually get burned out.

This gen, the only two open worlds I had any fun with were Witcher 3 and Watch Dogs. Yeah Watch_Dogs had some serious issues but they patched most out and now it's actually worth the bargain bin price. A lot of people say that Witcher 3 falls flat in a lot of aspects compared to the other games, can't really weigh in on that as I never really gave Witcher 2 a serious go but 3 actually managed to keep me entertained all the way through until the end and both expansions. Obviously, most places you find on the Witcher 3 Map are bandit camps, or drowner camps or ghoul camps or bear camps or dragon camps - it really isn't very diverse in that regard but the feeling of danger the game gives you early on kind of evens the whole thing out - I actually did have fun fighting bandits and ghouls and drowners while I was carefully exploring the map - it brought in money and materials - even on my second playthrough I cleared out all the places on the map. But I guess you could say that, if you eliminate the gold angle, exploring these places becomes entirely useless too?
Watch_Dogs was actually more fun that I thought. I had a good time exploring the pretty diverse city, looking up people and messing with traffic. It's the little things that made the game worth playing.

MGS5 was another open world game I could absolutely not warm up to. I enjoyed the stealth thing for a while, it was really solid but the repetitive nature of the missions really made me drop the game eventually.

GTAV has problems of it's own, that the map is boring to explore isn't one of them tbh.

Anyway, discuss, pick this post apart, whatever. Especially weigh in on the Witcher part.

PlayStation / PS3 CFW
« on: March 04, 2018, 04:14:44 PM »
Not sure if you are aware, but a while ago a jailbreak was released that allows you to install CFW on a lot of slim models (regular slim, not super slim).

Turns out, my old and dusty slim fit the bill so I went along with it. Was quite the adventure too. There were multiple tutorials and the two I found both did things a bit differently. After a lot of back and forth and installing the wrong tools, I was finally done.

It then took me a bit to figure out how to get my old copy of Tales of Vesperia translated.

Once that adventure was done, I was finally able to play it. In English. What a blast that was. I have to admit, I was surprised by how well that translation was done. I'd have expected weeb speech like honorifics or leaving in certain Japanese words. But there was nothing like that - it was really well done.

My next project on that PS3 will be modding Fallout New Vegas. Sure, I could just do that on PC but I wanna try it out anyway. Apparently, the console builds are very close to the PC build and all you have to do is place the mod in it's folder and add the entry to the ini file. That very much reminds me of Morrowind on the Xbox. That one was very close to the PC version too and accepted mods without issues as long as they were added to the ini (which was almost identical to the PC file)

So yeah, can't wait for April when I get a fresh copy of new Vegas.

PlayStation / Sony pulling the plug on free PS3/Vita games for PSPlus
« on: March 02, 2018, 01:53:20 PM »

Can't really say I care that much for the announcement, I haven't used Plus all that much only really when I felt like playing a Diablo 3 season so the free games didn't mean much to me. But it serves as a gentle reminder that the Vita is pretty much dead in the West.

Kind of a shame, really as it's still doing decently in Japan but over here it was just always too little too late.


Announcements and Rules / How to use Attachments
« on: March 02, 2018, 01:29:14 PM »
How to use Attachments
Boy, basic things are hard oof

* 1519318260245.png (393.08 kB)

Clicking on "Insert Attachment #" placed a BBCode inside the post. The number is the ID of the attachment.
Code: [Select]
[ You are not allowed to view attachments ]
There is also

* 1519318260245.png (393.08 kB)

Code: [Select]
[ You are not allowed to view attachments ]
As comparison I did not place the 2nd attachment inside the post. Any attachment added to the post itself will not be displayed at the bottom of the post.

The Attachment=# tag places the full blown image inside the post (The mod does downsize the image a bit in case it's too big)
The Attach=# tag puts a thumbnail inside the post.

By default Attachment=# is used but you can shorten it to Attach=# if you want to use the thumbnail variant.

Announcements and Rules / Testing
« on: March 01, 2018, 08:13:45 AM »


Shitposting Central / Resetera
« on: February 28, 2018, 06:28:37 PM »
Before this site kicked the bucket, I actually wanted to make a thread about these guys because I found the whole thing hilarious. In case you don't know, there once was a forum called NeoGAF. It was full of people who hated japanese games because they contain child porn and generally complained whenever there was a woman in the game who showed some skin / there was a woman in the game who didn't show skin.

They also had a total meltdown when Trump won the election. Yeah, a video game forum was having a meltdown over Trump being president. Anyway, a bit after that, one of the higher ups got accused of sexual harassment. He ran off pretty quickly and left the place in disarray. When the forum got sorted out, the new administration decided to employ more common sense and rediscover what it meant to be a forum about video games - as in focus on video games and video game discussion and not outright ban people for disagreeing. A lot of the members didn't like that and thus resetera was born.

That place is pretty much the old NeoGAF 2.0 - echo chamber, witch hunts, feelings etc.

The latest big thing was when subnautica was released and it turned out that a sound artist for the game made some tweets that clashed with the ultra liberal views of resetera and this a topic was created.

Check this shit out, it's hilarious

Also, thread whining is when you disagree with the topic and basically tell people to chill out.

* irony.PNG (15.57 kB)

* loll.PNG (49.5 kB)

* looool.PNG (90.57 kB)

* lmao.PNG (31.41 kB)

* lolll.PNG (21.38 kB)

Announcements and Rules / How to use Twitter/Youtube
« on: February 25, 2018, 01:04:02 PM »
How to use Twitter/Youtube
Why is this so difficult I don't understand

Basically, Tweets and Youtube videos contain an ID.
Code: [Select]
https://twitter.com/diadu_xiv/status/969060683269771264For the Twitter tag, you want to grab 969060683269771264 and place it inside the BBCode to get this beauty

For Youtube videos a link looks like this
Code: [Select]
https://www.youtube.com/watch?v=bMv7u6OGYOobMv7u6OGYOo is the ID you want to grab and put between the BBCode

This is so much fun, isn't it? Almost scary.

Code: [Select]

Announcements and Rules / Additional Themes
« on: February 25, 2018, 07:32:10 AM »
So there are a few themes available for Simple Machine Forums

They can be found here:

Take a look if you want and if a theme catches your eye, post the link here and I'll see if I can integrate it. For the time being I am happy with the default theme (which should be vWide) But if you find something that'd be more fitting, let me know.

Announcements and Rules / Additions/changes
« on: February 24, 2018, 12:10:52 PM »
I figured I'd keep track for myself - and you I guess, about the changes I am making over time. I guess you could also post requests for additional features or something and then I'll see how this goes.

24th of Feb.
Added spoiler tag
Added default avatars
Added a profile field for Twitter

25th of Feb.
Changed the default for themes, instead of being returned to the topic list after posting, you are returned to the topic
Added BBCodes to embed Tweets and youtube videos.
Code: [Select]
So you only need to grab the IDs and put them between the tags.

2nd of March
Added the ability to place attachments inside of the post. When uploading your attachment, there will be a link "Insert Attachment #" next to it. Click on it and the attachment will be placed at the courser's position.

Other / Science Adventure
« on: February 24, 2018, 11:58:13 AM »
I added spoilers were needed, so hover over them at your own risk.

While I did play them on the Vita, they are actually multiplatform games so yeah. Anyone else read played those? They're a series of Visual Novels, I think the most famous one would be Steins;Gate but there are a few others within the series which all take place in the same universe either before or after Steins;Gate so some of them contain minor or larger references to the other titles.

I started with Steins;Gate a while ago and while I initially disliked Okabe, I grew to like him and the rest of the cast. The whole idea about time travel, in a small scope actually, was pretty intriguing and the way they tried to accomplish it was actually really nice. It felt somewhat believable. They explained the theory quite nicely and you could see how certain events really were grinding away at Okabe's sanity having to repeatedly see your childhood friend dying no matter what you do really got ti him. Overall I think it was really well done and some of the endings and events were really touching.

The next one I played was Steins;Gate 0. I was expecting another massive ride but that ride kind of never came. First thing I noticed was that they've changed the art style which didn't sit all that well with me. There was also suddenly the premise that Russians were doing time travel too and other shenanigans so the scope of the whole thing was suddenly a lot larger and felt more far fetched. I also could never really warm up to the gloomy Okabe. The character endings were really weird too. While in the first, the goal for the endings remained mostly the same, just the end result differed, here the game diverged a lot. A villain in the story was no longer the villain in one of the arcs. Mr. Braun received 2 or 3 redemption arcs. Moeka received a redemption arc too. Both were nice, I thought it was cool but at least for Moeka, the redemption thing is not canon and she actually goes bonkers in the true end.. Overall I didn't really like it as much as the original.

Currently I am playing Chaos;Child. It diverges a lot from the usual science thing and goes more into a slightly psychological and paranormal thing. It's about people having psychic powers and very strange murders happening around you. You slowly uncover a few things and it has quite the twist at the end. It was quite nice but I didn't like the over-acting so much. Best example for that would be when you and your friends infiltrate a basement and are surprised by something and let out a scream, they are told to shut up but then something happens. The game says something like "I let out a small sigh but quickly covered my mouth" only that this small sigh was just as loud as his scream.

I unlocked one of the character endings last night and boy did this make me angry. I got to know one of the characters better and as the story progressed on their arc, I was kind of hoping for their happy ending. Which at first did come. Then came the credits and an extra scene played which has my friends being told that me and that character were found but that I've died when I tried to protect her and since 2 or so weeks had passed I was already rotting away which means the girl was going completely insane. That ending left me pretty angry but I think that's a good thing and I am soon finding out how the other endings play out.

There is also a small nod to Steins;Gate in the game, one character mentioning that she knows a hacker in Akihabara. I haven't played the two Robotics; games yet but I am somewhat curious.

Announcements and Rules / FYI about the other sites
« on: February 23, 2018, 01:15:40 AM »
While the wiki and test site are gone the following things are still up and running:

http://files.diadu.net specifically http://files.diadu.net/Other%20Files/OST/

Announcements and Rules / Rules
« on: February 22, 2018, 07:31:39 PM »
There isn't much to be said.

It's still the same as ever when Synbios was originally created with my own third rule.

1. No porn.
There are better sites for that.
2. No piracy stuff.
There are better sites for that too. Emulation and modding is fine though, see rule 3.
3. Use common sense.
Seriously. If you have to ask yourself "Should I post my plan to shoot up a place here?" the answer is probably "No.". Seriously, the server is located in the U.S. so the respective laws apply. Use some common sense.

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